Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Victory
Ranked Solo/Duo · 37 days ago
7 / 7 / 20
K / D / A
54%
Kill participation
768.2
Damage / min
15,084g
441.1 gold / min
18
3 placed · 5 cleared
194
5.7 CS / min
Objective control
0
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMolho Neles#Valor
Quinn · Top
8 / 15 / 20
56% KP
31,316
22.6% share
14,636g
193 CS · 5.6/m
Duduhh#愛憎の影
Nidalee · Jungle
16 / 9 / 11
54% KP
30,374
22% share
18,158g
232 CS · 6.8/m
EST Bwipo#1810
Nunu & Willump · Mid
7 / 7 / 20
54% KP
26,272
19% share
15,084g
194 CS · 5.7/m
Jim Hawkins#Kai
Jhin · ADC
18 / 4 / 11
58% KP
43,657
31.6% share
22,226g
272 CS · 8/m
srf#srf
Thresh · Support
1 / 10 / 23
48% KP
6,679
4.8% share
10,036g
28 CS · 0.8/m
Red side
Defeatsaber#crk
Akali · Top
19 / 10 / 2
46.7% KP
40,323
27.1% share
16,077g
206 CS · 6/m
Genos#BIG
Jarvan IV · Jungle
4 / 10 / 22
57.8% KP
21,767
14.6% share
12,572g
194 CS · 5.7/m
inori#lrsz
Syndra · Mid
5 / 10 / 13
40% KP
30,423
20.4% share
12,319g
234 CS · 6.8/m
cristal#relly
Lux · ADC
16 / 10 / 9
55.6% KP
43,699
29.4% share
17,751g
249 CS · 7.3/m
Laure#xdxd
Nautilus · Support
1 / 10 / 26
60% KP
12,624
8.5% share
9,551g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
