Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 36 days ago
7 / 9 / 13
K / D / A
57.1%
Kill participation
1,153
Damage / min
13,487g
433 gold / min
22
5 placed · 3 cleared
217
7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalse ranker#br1
Sett · Top
6 / 10 / 19
48.1% KP
28,092
17.9% share
13,319g
191 CS · 6.1/m
Silveregg#Talon
Talon · Jungle
15 / 8 / 21
69.2% KP
47,222
30.1% share
17,512g
256 CS · 8.2/m
WOJTEK#1941
Ekko · Mid
18 / 6 / 13
59.6% KP
36,240
23.1% share
14,886g
174 CS · 5.6/m
TuruPaoComTrigo#br1
Seraphine · ADC
4 / 4 / 26
57.7% KP
19,055
12.1% share
13,301g
197 CS · 6.3/m
SBK Guizin#17y
Tahm Kench · Support
9 / 7 / 18
51.9% KP
26,333
16.8% share
13,079g
71 CS · 2.3/m
Red side
DefeatMolho Neles#Valor
Quinn · Top
12 / 10 / 12
68.6% KP
42,901
28.7% share
15,084g
188 CS · 6/m
EST Bwipo#1810
Zac · Jungle
7 / 9 / 13
57.1% KP
35,917
24.1% share
13,487g
217 CS · 7/m
Anec#泉 泉
Kassadin · Mid
6 / 8 / 11
48.6% KP
30,965
20.7% share
14,562g
248 CS · 8/m
carry#stl
Twitch · ADC
9 / 10 / 3
34.3% KP
24,502
16.4% share
15,373g
225 CS · 7.2/m
Rexton85#br1
Leona · Support
1 / 15 / 23
68.6% KP
14,946
10% share
8,963g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
