Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Victory
Ranked Solo/Duo · 28 days ago
19 / 9 / 12
K / D / A
63.3%
Kill participation
1,162.9
Damage / min
16,089g
499.7 gold / min
29
7 placed · 3 cleared
189
5.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlgg#1094
Kennen · Top
5 / 9 / 12
36.2% KP
30,616
20.8% share
11,240g
188 CS · 5.8/m
arima kishoϋ#CCG
Qiyana · Jungle
20 / 7 / 12
68.1% KP
46,889
31.8% share
18,889g
191 CS · 5.9/m
juny#misa
Lux · Mid
14 / 8 / 17
66% KP
29,726
20.2% share
15,642g
203 CS · 6.3/m
sant#0803
Aphelios · ADC
8 / 14 / 13
44.7% KP
31,916
21.7% share
15,846g
231 CS · 7.2/m
VENONINHO DISNEY#LAND
Thresh · Support
0 / 11 / 19
40.4% KP
8,189
5.6% share
8,375g
21 CS · 0.7/m
Red side
VictoryBrance#Branc
Jinx · Top
9 / 12 / 10
38.8% KP
33,077
24.1% share
16,188g
267 CS · 8.3/m
too sharp 4u#r10
Lee Sin · Jungle
6 / 7 / 8
28.6% KP
21,261
15.5% share
13,246g
206 CS · 6.4/m
EST Bwipo#1810
Nunu & Willump · Mid
19 / 9 / 12
63.3% KP
37,445
27.3% share
16,089g
189 CS · 5.9/m
i came back#22222
Zeri · ADC
13 / 9 / 11
49% KP
39,188
28.6% share
21,146g
322 CS · 10/m
Chocolate#Lebre
Lulu · Support
2 / 10 / 27
59.2% KP
6,288
4.6% share
10,435g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
