Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 28 days ago
12 / 1 / 19
K / D / A
58.5%
Kill participation
1,002
Damage / min
17,862g
508.2 gold / min
26
3 placed · 8 cleared
271
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Quinn · Top
6 / 17 / 7
44.8% KP
23,617
19.9% share
12,260g
210 CS · 6/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
9 / 9 / 9
62.1% KP
26,350
22.2% share
16,429g
254 CS · 7.2/m
theploze#6872
Ryze · Mid
6 / 5 / 5
37.9% KP
35,665
30.1% share
16,570g
359 CS · 10.2/m
Smoldeer#las2
Kog'Maw · ADC
4 / 8 / 6
34.5% KP
27,353
23.1% share
12,728g
224 CS · 6.4/m
seasons#2306
Lulu · Support
4 / 14 / 14
62.1% KP
5,575
4.7% share
10,180g
20 CS · 0.6/m
Red side
VictoryEST Bwipo#1810
Malphite · Top
12 / 1 / 19
58.5% KP
35,219
24.2% share
17,862g
271 CS · 7.7/m
caiozera ツ#ego
Kayn · Jungle
12 / 8 / 9
39.6% KP
31,102
21.3% share
17,768g
275 CS · 7.8/m
Ja Morant#cv2
Talon · Mid
18 / 10 / 6
45.3% KP
44,659
30.6% share
16,874g
246 CS · 7/m
ZEN Doni#LAS1
Viktor · ADC
10 / 9 / 13
43.4% KP
28,509
19.6% share
16,140g
234 CS · 6.7/m
Ayann#br1
Zilean · Support
1 / 1 / 32
62.3% KP
6,297
4.3% share
11,832g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
