Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 27 days ago
6 / 9 / 11
K / D / A
48.6%
Kill participation
950.4
Damage / min
11,552g
452.1 gold / min
16
9 placed · 1 cleared
166
6.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPink Matter#1009
Gragas · Top
2 / 6 / 17
54.3% KP
21,807
20.7% share
10,403g
181 CS · 7.1/m
LOUD Sinatra#myway
Gwen · Jungle
10 / 5 / 7
48.6% KP
26,760
25.4% share
14,867g
216 CS · 8.5/m
seasons#2306
Riven · Mid
6 / 8 / 12
51.4% KP
15,324
14.6% share
10,715g
132 CS · 5.2/m
D Gracie#BJJ
Jinx · ADC
12 / 9 / 8
57.1% KP
21,155
20.1% share
16,314g
208 CS · 8.1/m
ivaD#Avê
Shaco · Support
5 / 7 / 15
57.1% KP
20,177
19.2% share
9,093g
30 CS · 1.2/m
Red side
DefeatEST Bwipo#1810
Yone · Top
6 / 9 / 11
48.6% KP
24,283
23.7% share
11,552g
166 CS · 6.5/m
Elucidator#zz1
Cho'Gath · Jungle
3 / 8 / 8
31.4% KP
8,832
8.6% share
9,382g
147 CS · 5.8/m
Ceratocone#Lente
Annie · Mid
8 / 8 / 8
45.7% KP
20,553
20% share
10,085g
139 CS · 5.4/m
Kojima#ゲツヨウビ
Yunara · ADC
18 / 5 / 4
62.9% KP
42,808
41.7% share
20,136g
257 CS · 10.1/m
Chocolate#Lebre
Lulu · Support
0 / 5 / 22
62.9% KP
6,089
5.9% share
8,095g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
