Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 25 days ago
4 / 2 / 6
K / D / A
32.3%
Kill participation
722.6
Damage / min
10,970g
464.5 gold / min
23
11 placed · 1 cleared
218
9.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Quinn · Top
0 / 7 / 5
45.5% KP
8,464
17.7% share
7,009g
151 CS · 6.4/m
juny#misa
Naafiri · Jungle
3 / 2 / 1
36.4% KP
8,321
17.4% share
9,055g
153 CS · 6.5/m
GOOD GAME GG XD#0404
Akali · Mid
2 / 5 / 3
45.5% KP
13,750
28.7% share
9,122g
228 CS · 9.7/m
sant#0803
Ezreal · ADC
5 / 10 / 1
54.5% KP
12,140
25.4% share
10,394g
176 CS · 7.5/m
Jessie#witch
Karma · Support
1 / 7 / 5
54.5% KP
5,172
10.8% share
6,078g
36 CS · 1.5/m
Red side
VictoryEST Bwipo#1810
Ryze · Top
4 / 2 / 6
32.3% KP
17,066
21.3% share
10,970g
218 CS · 9.2/m
Kick Lord Semi#Br3
Graves · Jungle
2 / 1 / 7
29% KP
8,284
10.4% share
10,664g
194 CS · 8.2/m
cristal#relly
Syndra · Mid
2 / 1 / 8
32.3% KP
15,103
18.9% share
9,315g
194 CS · 8.2/m
LOUD Rabelo#LYM
Kai'Sa · ADC
17 / 4 / 3
64.5% KP
28,403
35.5% share
18,058g
224 CS · 9.5/m
GUXIX GANKK#123
Pyke · Support
6 / 3 / 14
64.5% KP
11,123
13.9% share
9,595g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
