Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 25 days ago
14 / 2 / 1
K / D / A
42.9%
Kill participation
1,222.1
Damage / min
14,428g
662.8 gold / min
15
6 placed · 2 cleared
239
11 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIzuna#miyo
Aphelios · Top
1 / 9 / 3
28.6% KP
12,150
21.6% share
6,770g
120 CS · 5.5/m
baksu#gang
Ekko · Jungle
4 / 8 / 2
42.9% KP
13,287
23.6% share
10,917g
158 CS · 7.3/m
never again#yyy
Renekton · Mid
2 / 5 / 0
14.3% KP
9,943
17.6% share
7,856g
183 CS · 8.4/m
too sharp 4u#r10
Jhin · ADC
6 / 6 / 3
64.3% KP
15,739
27.9% share
10,483g
175 CS · 8/m
Chuck Noyya#BR1
Nami · Support
1 / 7 / 6
50% KP
5,223
9.3% share
5,890g
18 CS · 0.8/m
Red side
VictoryEST Bwipo#1810
Varus · Top
14 / 2 / 1
42.9% KP
26,602
31.2% share
14,428g
239 CS · 11/m
Filpo#Orca
Nidalee · Jungle
4 / 3 / 15
54.3% KP
14,272
16.7% share
10,372g
130 CS · 6/m
Hiram#br1
Locke · Mid
11 / 4 / 5
45.7% KP
26,630
31.2% share
10,348g
139 CS · 6.4/m
uuyir#riyuu
Aurelion Sol · ADC
3 / 4 / 6
25.7% KP
12,288
14.4% share
9,628g
177 CS · 8.1/m
Lukan#Rakan
Rakan · Support
3 / 1 / 11
40% KP
5,601
6.6% share
7,240g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
