Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 25 days ago
7 / 4 / 4
K / D / A
32.4%
Kill participation
695.9
Damage / min
13,619g
475.6 gold / min
34
14 placed · 0 cleared
239
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever again#yyy
Jayce · Top
0 / 6 / 1
5.9% KP
10,376
11.4% share
10,570g
234 CS · 8.2/m
hnt zuko zone#z k
Kayn · Jungle
4 / 8 / 4
47.1% KP
15,089
16.6% share
11,614g
190 CS · 6.6/m
cristal#relly
Syndra · Mid
5 / 3 / 5
58.8% KP
18,306
20.1% share
11,860g
254 CS · 8.9/m
too sharp 4u#r10
Yunara · ADC
5 / 11 / 8
76.5% KP
33,879
37.2% share
14,227g
235 CS · 8.2/m
TWTV RagZark#RAG
Singed · Support
3 / 6 / 11
82.4% KP
13,468
14.8% share
10,870g
58 CS · 2/m
Red side
VictoryEST Bwipo#1810
Zaahen · Top
7 / 4 / 4
32.4% KP
19,927
19.1% share
13,619g
239 CS · 8.3/m
arima kishoϋ#CCG
Qiyana · Jungle
16 / 3 / 3
55.9% KP
28,954
27.7% share
16,474g
213 CS · 7.4/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
7 / 2 / 4
32.4% KP
28,959
27.7% share
13,080g
248 CS · 8.7/m
Ademola Lookman#AAA
Aphelios · ADC
1 / 5 / 6
20.6% KP
13,654
13.1% share
11,581g
216 CS · 7.5/m
Miwaura#miwas
Bard · Support
3 / 3 / 16
55.9% KP
12,971
12.4% share
10,491g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
