Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 25 days ago
8 / 5 / 9
K / D / A
47.2%
Kill participation
937.5
Damage / min
16,763g
492.3 gold / min
30
5 placed · 6 cleared
294
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
7 / 6 / 3
47.6% KP
40,240
28.1% share
13,550g
228 CS · 6.7/m
nicklink#12345
Jax · Jungle
4 / 3 / 7
52.4% KP
15,834
11% share
13,949g
256 CS · 7.5/m
seasons#2306
Riven · Mid
8 / 8 / 5
61.9% KP
27,343
19.1% share
16,261g
284 CS · 8.3/m
Pain ZOEN#123
Caitlyn · ADC
2 / 12 / 9
52.4% KP
25,065
17.5% share
14,173g
230 CS · 6.8/m
murilao2#0002
Zyra · Support
0 / 7 / 14
66.7% KP
34,908
24.3% share
9,289g
51 CS · 1.5/m
Red side
VictoryEST Bwipo#1810
Jayce · Top
8 / 5 / 9
47.2% KP
31,922
27.5% share
16,763g
294 CS · 8.6/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
8 / 4 / 12
55.6% KP
25,854
22.3% share
15,221g
248 CS · 7.3/m
WOJTEK#1941
Ekko · Mid
11 / 2 / 7
50% KP
18,733
16.1% share
14,461g
233 CS · 6.8/m
uuyir#riyuu
Senna · ADC
5 / 5 / 22
75% KP
23,167
19.9% share
17,711g
280 CS · 8.2/m
Selfcar3#EST
Tahm Kench · Support
4 / 5 / 15
52.8% KP
16,467
14.2% share
11,146g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
