Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 24 days ago
4 / 6 / 6
K / D / A
32.3%
Kill participation
953.6
Damage / min
12,138g
411.2 gold / min
22
13 placed · 0 cleared
240
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Nasus · Top
4 / 6 / 6
32.3% KP
28,146
22.6% share
12,138g
240 CS · 8.1/m
Guizzy#One
Naafiri · Jungle
9 / 8 / 7
51.6% KP
23,795
19.1% share
14,161g
181 CS · 6.1/m
Tutsz#1612
Akali · Mid
6 / 9 / 2
25.8% KP
22,927
18.4% share
11,131g
213 CS · 7.2/m
TWTV RagZark#RAG
Singed · ADC
8 / 9 / 5
41.9% KP
21,800
17.5% share
13,558g
204 CS · 6.9/m
ONE TRUE KING#shin
Rengar · Support
4 / 12 / 12
51.6% KP
28,114
22.5% share
11,484g
78 CS · 2.6/m
Red side
Victorynever again#yyy
Jayce · Top
8 / 7 / 5
29.5% KP
32,099
19.3% share
13,798g
219 CS · 7.4/m
nicklink#12345
Jax · Jungle
7 / 7 / 7
31.8% KP
25,149
15.1% share
13,006g
213 CS · 7.2/m
cristal#relly
Syndra · Mid
10 / 5 / 14
54.5% KP
37,342
22.5% share
14,961g
212 CS · 7.2/m
GOOD GAME GG XD#0404
Kai'Sa · ADC
15 / 6 / 10
56.8% KP
45,275
27.2% share
20,103g
262 CS · 8.9/m
savitar#1807
Nidalee · Support
4 / 7 / 25
65.9% KP
26,380
15.9% share
10,988g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
