Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 24 days ago
5 / 9 / 14
K / D / A
37.3%
Kill participation
1,089.7
Damage / min
12,263g
360 gold / min
32
16 placed · 1 cleared
204
6 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL9 CÃO ORELHA#MACHO
Jayce · Top
5 / 11 / 6
22.9% KP
29,145
17.2% share
12,640g
224 CS · 6.6/m
STEPZ#asd
Naafiri · Jungle
17 / 6 / 8
52.1% KP
40,404
23.8% share
19,646g
319 CS · 9.4/m
Dazai Ryuu#Klein
Locke · Mid
18 / 7 / 7
52.1% KP
44,743
26.4% share
19,090g
262 CS · 7.7/m
i came back#22222
Varus · ADC
5 / 16 / 11
33.3% KP
31,876
18.8% share
14,543g
221 CS · 6.5/m
LEV Shiku#DBESS
Neeko · Support
3 / 11 / 26
60.4% KP
23,366
13.8% share
11,542g
40 CS · 1.2/m
Red side
VictoryEST Bwipo#1810
Ornn · Top
5 / 9 / 14
37.3% KP
37,121
20.5% share
12,263g
204 CS · 6/m
arima kishoϋ#CCG
Qiyana · Jungle
21 / 5 / 11
62.7% KP
53,963
29.8% share
21,373g
237 CS · 7/m
potato the cat#envy
Aurora · Mid
14 / 8 / 7
41.2% KP
43,949
24.2% share
16,047g
279 CS · 8.2/m
lyg#6969
Aphelios · ADC
5 / 16 / 13
35.3% KP
25,914
14.3% share
16,484g
223 CS · 6.5/m
NHENHETINHA#LEITE
Sona · Support
6 / 10 / 33
76.5% KP
20,412
11.3% share
13,489g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
