Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 24 days ago
6 / 10 / 4
K / D / A
29.4%
Kill participation
981.2
Damage / min
15,384g
424 gold / min
43
14 placed · 3 cleared
273
7.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHoben#lolo
Rumble · Top
6 / 6 / 11
63% KP
43,524
26.7% share
14,119g
257 CS · 7.1/m
Dazai Ryuu#Klein
Rek'Sai · Jungle
3 / 6 / 9
44.4% KP
17,824
10.9% share
13,646g
269 CS · 7.4/m
Tsukiko#Maho
Tristana · Mid
11 / 7 / 7
66.7% KP
48,166
29.6% share
17,823g
323 CS · 8.9/m
LEV Shiku#DBESS
Ziggs · ADC
5 / 8 / 8
48.1% KP
40,906
25.1% share
16,074g
290 CS · 8/m
Tico#1911
Leona · Support
2 / 7 / 17
70.4% KP
12,503
7.7% share
10,462g
35 CS · 1/m
Red side
VictoryEST Bwipo#1810
Olaf · Top
6 / 10 / 4
29.4% KP
35,603
22.8% share
15,384g
273 CS · 7.5/m
Chaves#CAPS
Zac · Jungle
2 / 8 / 12
41.2% KP
17,000
10.9% share
12,745g
185 CS · 5.1/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
12 / 4 / 6
52.9% KP
44,368
28.4% share
17,499g
310 CS · 8.5/m
FULLCLEARHAHA#king
Lucian · ADC
14 / 3 / 5
55.9% KP
50,256
32.1% share
21,580g
370 CS · 10.2/m
ySkyTech#br1
Milio · Support
0 / 2 / 27
79.4% KP
9,166
5.9% share
12,410g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
