Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 22 days ago
3 / 4 / 8
K / D / A
40.7%
Kill participation
863.9
Damage / min
15,039g
448.7 gold / min
44
19 placed · 2 cleared
314
9.4 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeradux#Shen
Shen · Top
5 / 5 / 1
23.1% KP
17,392
16.2% share
12,633g
232 CS · 6.9/m
juny#misa
Elise · Jungle
5 / 5 / 7
46.2% KP
17,914
16.6% share
13,385g
226 CS · 6.7/m
potato the cat#envy
Yone · Mid
6 / 5 / 8
53.8% KP
33,266
30.9% share
16,562g
280 CS · 8.4/m
LOUD Rabelo#LYM
Varus · ADC
7 / 6 / 3
38.5% KP
30,072
27.9% share
16,391g
296 CS · 8.8/m
Erling Haaland#Makes
K'Sante · Support
3 / 6 / 9
46.2% KP
9,009
8.4% share
9,726g
50 CS · 1.5/m
Red side
VictoryEST Bwipo#1810
Ambessa · Top
3 / 4 / 8
40.7% KP
28,955
21.9% share
15,039g
314 CS · 9.4/m
LOUD Sinatra#myway
Qiyana · Jungle
14 / 4 / 6
74.1% KP
38,470
29.1% share
22,387g
328 CS · 9.8/m
mid piano#helo
Hwei · Mid
6 / 10 / 6
44.4% KP
27,697
20.9% share
13,332g
227 CS · 6.8/m
Kojima#ゲツヨウビ
Caitlyn · ADC
3 / 2 / 9
44.4% KP
31,017
23.4% share
16,915g
333 CS · 9.9/m
TictaczileanFAKE#157
Zilean · Support
1 / 6 / 13
51.9% KP
6,143
4.6% share
8,846g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
