Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 20 days ago
7 / 10 / 4
K / D / A
28.2%
Kill participation
952.4
Damage / min
12,258g
427.1 gold / min
32
11 placed · 4 cleared
212
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Aatrox · Top
7 / 10 / 4
28.2% KP
27,333
24.4% share
12,258g
212 CS · 7.4/m
Lucky Strike#2702
Graves · Jungle
5 / 9 / 9
35.9% KP
21,589
19.2% share
13,218g
227 CS · 7.9/m
kolld#cadu
Akali · Mid
10 / 11 / 10
51.3% KP
24,850
22.2% share
14,057g
183 CS · 6.4/m
Telas#0604
Jhin · ADC
11 / 11 / 16
69.2% KP
26,536
23.7% share
15,286g
189 CS · 6.6/m
Manel#BR2
Pyke · Support
6 / 10 / 15
53.8% KP
11,858
10.6% share
9,482g
21 CS · 0.7/m
Red side
VictoryL9 LITO SOUZA#MACHO
Ambessa · Top
8 / 7 / 13
42% KP
23,791
16.8% share
12,361g
148 CS · 5.2/m
too sharp 4u#r10
Qiyana · Jungle
10 / 7 / 11
42% KP
25,862
18.3% share
14,961g
230 CS · 8/m
GEENA#66666
LeBlanc · Mid
12 / 7 / 4
32% KP
21,672
15.3% share
13,205g
193 CS · 6.7/m
IDESERVEIT#bipi
Kalista · ADC
18 / 8 / 17
70% KP
56,429
39.9% share
20,372g
267 CS · 9.3/m
in the pool#oxla
Renata Glasc · Support
2 / 11 / 32
68% KP
13,626
9.6% share
10,598g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
