Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 19 days ago
6 / 5 / 5
K / D / A
32.4%
Kill participation
583.8
Damage / min
9,736g
464.7 gold / min
26
10 placed · 2 cleared
169
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
6 / 8 / 4
37% KP
17,341
21.2% share
9,103g
128 CS · 6.1/m
STEPZ#asd
Lee Sin · Jungle
10 / 4 / 7
63% KP
24,283
29.7% share
12,728g
214 CS · 10.2/m
Indra#thank
Ryze · Mid
2 / 3 / 4
22.2% KP
13,039
15.9% share
7,966g
183 CS · 8.7/m
scuro#blox
Kalista · ADC
4 / 8 / 6
37% KP
13,637
16.7% share
9,404g
163 CS · 7.8/m
LEV Shiku#DBESS
LeBlanc · Support
5 / 11 / 9
51.9% KP
13,489
16.5% share
7,811g
16 CS · 0.8/m
Red side
VictoryEST Bwipo#1810
Zaahen · Top
6 / 5 / 5
32.4% KP
12,231
15.3% share
9,736g
169 CS · 8.1/m
DeathSquill#br1
Udyr · Jungle
3 / 6 / 4
20.6% KP
5,679
7.1% share
8,406g
159 CS · 7.6/m
courtesy#1103
Yasuo · Mid
2 / 7 / 3
14.7% KP
12,705
15.9% share
8,408g
203 CS · 9.7/m
too sharp 4u#r10
Lucian · ADC
16 / 6 / 6
64.7% KP
31,030
38.8% share
14,556g
182 CS · 8.7/m
misa#sona
Sona · Support
7 / 3 / 21
82.4% KP
18,380
23% share
9,860g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
