Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 19 days ago
5 / 8 / 4
K / D / A
25.7%
Kill participation
848.2
Damage / min
9,664g
380 gold / min
24
9 placed · 1 cleared
169
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Swain · Top
2 / 5 / 11
54.2% KP
22,479
22.1% share
8,845g
167 CS · 6.6/m
Meito#GHUL
Shyvana · Jungle
7 / 8 / 4
45.8% KP
17,319
17% share
10,244g
171 CS · 6.7/m
leadneverfollow#kali
Zed · Mid
9 / 3 / 4
54.2% KP
31,299
30.8% share
14,329g
225 CS · 8.8/m
Brance#Branc
Yunara · ADC
5 / 11 / 5
41.7% KP
24,785
24.4% share
11,025g
201 CS · 7.9/m
Supernova#lia
Alistar · Support
1 / 8 / 14
62.5% KP
5,777
5.7% share
7,634g
17 CS · 0.7/m
Red side
VictoryEST Bwipo#1810
Sylas · Top
5 / 8 / 4
25.7% KP
21,573
17% share
9,664g
169 CS · 6.6/m
DeathSquill#br1
Udyr · Jungle
7 / 2 / 13
57.1% KP
28,004
22.1% share
13,074g
240 CS · 9.4/m
Kami#BR1
Corki · Mid
7 / 4 / 5
34.3% KP
30,375
24% share
11,041g
188 CS · 7.4/m
K0GUDO SERVER DE#ΜERDA
Kalista · ADC
13 / 6 / 10
65.7% KP
36,381
28.7% share
15,248g
210 CS · 8.3/m
Telas#0604
Renata Glasc · Support
3 / 4 / 24
77.1% KP
10,467
8.3% share
9,626g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
