Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 18 days ago
16 / 7 / 7
K / D / A
54.8%
Kill participation
1,383.8
Damage / min
14,201g
578.8 gold / min
27
11 placed · 2 cleared
190
7.7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
3 / 14 / 3
26.1% KP
13,527
16.9% share
10,278g
166 CS · 6.8/m
Sinatra#asd
Qiyana · Jungle
5 / 7 / 6
47.8% KP
17,141
21.4% share
13,330g
204 CS · 8.3/m
Espargues#br1
Locke · Mid
9 / 6 / 3
52.2% KP
20,394
25.5% share
14,148g
205 CS · 8.4/m
HotPie#0802
Mel · ADC
5 / 8 / 1
26.1% KP
17,137
21.4% share
9,277g
173 CS · 7.1/m
joaquim pardinho#br1
Swain · Support
1 / 7 / 9
43.5% KP
11,926
14.9% share
7,248g
17 CS · 0.7/m
Red side
VictoryEST Bwipo#1810
Pantheon · Top
16 / 7 / 7
54.8% KP
33,948
31% share
14,201g
190 CS · 7.7/m
StirbNichtVorMir#HU3
Rammus · Jungle
7 / 2 / 11
42.9% KP
11,929
10.9% share
12,291g
199 CS · 8.1/m
ZEN Doni#LAS1
Sylas · Mid
14 / 6 / 5
45.2% KP
32,067
29.2% share
13,037g
173 CS · 7.1/m
uuyir#riyuu
Lux · ADC
4 / 5 / 7
26.2% KP
21,193
19.3% share
10,492g
189 CS · 7.7/m
uzent#fifi
Karma · Support
1 / 3 / 17
42.9% KP
10,513
9.6% share
8,004g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
