Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 17 days ago
9 / 5 / 2
K / D / A
28.9%
Kill participation
1,142.8
Damage / min
10,813g
402.5 gold / min
22
10 placed · 0 cleared
165
6.1 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
3 / 4 / 9
32.4% KP
17,041
14.2% share
10,542g
152 CS · 5.7/m
FURIA Tatu#10y
Jarvan IV · Jungle
2 / 5 / 18
54.1% KP
10,823
9% share
12,381g
212 CS · 7.9/m
PERFECTSUPERSTAR#123
Akali · Mid
10 / 7 / 9
51.4% KP
24,218
20.2% share
12,529g
169 CS · 6.3/m
sant#0803
Kalista · ADC
16 / 7 / 10
70.3% KP
39,759
33.2% share
20,300g
240 CS · 8.9/m
Portuga#EU7
Karthus · Support
6 / 15 / 14
54.1% KP
27,978
23.4% share
10,908g
65 CS · 2.4/m
Red side
DefeatEST Bwipo#1810
Pantheon · Top
9 / 5 / 2
28.9% KP
30,703
23.4% share
10,813g
165 CS · 6.1/m
Patton#demon
Talon · Jungle
10 / 6 / 9
50% KP
31,728
24.2% share
15,106g
197 CS · 7.3/m
Thanatos#mage
Viktor · Mid
6 / 7 / 9
39.5% KP
33,246
25.4% share
11,684g
221 CS · 8.2/m
TwitchTV Zeyfrom#King
Draven · ADC
11 / 10 / 9
52.6% KP
25,672
19.6% share
12,047g
159 CS · 5.9/m
Meito#GHUL
Soraka · Support
2 / 9 / 27
76.3% KP
9,614
7.3% share
8,763g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
