Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 17 days ago
8 / 6 / 9
K / D / A
37.8%
Kill participation
1,233
Damage / min
15,616g
487.7 gold / min
49
15 placed · 5 cleared
289
9 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Ambessa · Top
8 / 6 / 9
37.8% KP
39,477
25% share
15,616g
289 CS · 9/m
Sinatra#asd
Qiyana · Jungle
19 / 8 / 8
60% KP
49,512
31.3% share
21,117g
237 CS · 7.4/m
uuyir#riyuu
Ahri · Mid
8 / 10 / 14
48.9% KP
28,357
17.9% share
13,800g
226 CS · 7.1/m
Ukyo#0606B
Xayah · ADC
10 / 7 / 20
66.7% KP
31,102
19.7% share
18,207g
254 CS · 7.9/m
longo#lol
Rakan · Support
0 / 9 / 34
75.6% KP
9,587
6.1% share
9,945g
33 CS · 1/m
Red side
DefeatOdysseus#Tróia
Tryndamere · Top
9 / 7 / 6
37.5% KP
30,487
19% share
15,969g
301 CS · 9.4/m
hunters dream#chill
Rengar · Jungle
8 / 11 / 11
47.5% KP
28,913
18% share
18,352g
272 CS · 8.5/m
TWTV RagZark#RAG
Singed · Mid
5 / 10 / 17
55% KP
22,235
13.9% share
12,399g
200 CS · 6.2/m
Meito#GHUL
Karthus · ADC
14 / 9 / 12
65% KP
61,656
38.4% share
17,536g
272 CS · 8.5/m
Pansinho#BrLux
Seraphine · Support
4 / 8 / 19
57.5% KP
17,094
10.7% share
10,090g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
