Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 17 days ago
17 / 10 / 2
K / D / A
57.6%
Kill participation
1,319.5
Damage / min
18,265g
548.8 gold / min
30
5 placed · 6 cleared
243
7.3 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreconocen#jmz
Olaf · Top
7 / 11 / 11
42.9% KP
32,364
21.2% share
14,969g
257 CS · 7.7/m
Sinatra#asd
Vi · Jungle
13 / 7 / 14
64.3% KP
38,659
25.3% share
15,632g
218 CS · 6.5/m
Kevin D Bruyne#Drake
Kog'Maw · Mid
7 / 11 / 16
54.8% KP
34,344
22.5% share
14,313g
259 CS · 7.8/m
kolld#cadu
Syndra · ADC
13 / 2 / 11
57.1% KP
38,033
24.9% share
19,239g
310 CS · 9.3/m
sobriety#crisz
Karma · Support
2 / 2 / 27
69% KP
9,189
6% share
10,060g
34 CS · 1/m
Red side
DefeatTiRAn#LOL
Camille · Top
9 / 6 / 3
36.4% KP
30,883
24.4% share
13,763g
213 CS · 6.4/m
juny#misa
Shyvana · Jungle
5 / 5 / 7
36.4% KP
29,035
22.9% share
15,397g
299 CS · 9/m
EST Bwipo#1810
Locke · Mid
17 / 10 / 2
57.6% KP
43,919
34.7% share
18,265g
243 CS · 7.3/m
Patton#demon
Mel · ADC
0 / 13 / 6
18.2% KP
15,840
12.5% share
10,233g
187 CS · 5.6/m
Lion#0018
Rell · Support
2 / 8 / 9
33.3% KP
6,996
5.5% share
9,431g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
