Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 17 days ago
16 / 11 / 10
K / D / A
48.1%
Kill participation
1,413.8
Damage / min
15,127g
484.8 gold / min
96
39 placed · 8 cleared
48
1.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Quinn · Top
4 / 11 / 13
39.5% KP
28,035
19.8% share
10,732g
179 CS · 5.7/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
15 / 8 / 14
67.4% KP
30,888
21.8% share
18,039g
208 CS · 6.7/m
Ademola Lookman#AAA
Cassiopeia · Mid
16 / 10 / 7
53.5% KP
40,928
28.9% share
15,772g
253 CS · 8.1/m
rosayuzzy#pinky
Kai'Sa · ADC
6 / 12 / 16
51.2% KP
28,958
20.4% share
15,245g
205 CS · 6.6/m
L9 LITO SOUZA#MACHO
Bard · Support
2 / 13 / 17
44.2% KP
12,929
9.1% share
9,801g
20 CS · 0.6/m
Red side
Victoryswin#omago
Mordekaiser · Top
9 / 8 / 6
27.8% KP
27,417
16% share
13,605g
175 CS · 5.6/m
Lucky Strike#2702
Graves · Jungle
16 / 7 / 11
50% KP
36,441
21.3% share
19,085g
263 CS · 8.4/m
DeathSquill#br1
Udyr · Mid
5 / 7 / 13
33.3% KP
20,182
11.8% share
12,681g
236 CS · 7.6/m
Ukyo#0606B
Miss Fortune · ADC
8 / 10 / 20
51.9% KP
42,888
25.1% share
17,720g
225 CS · 7.2/m
EST Bwipo#1810
Pantheon · Support
16 / 11 / 10
48.1% KP
44,111
25.8% share
15,127g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
