Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 16 days ago
12 / 6 / 10
K / D / A
43.1%
Kill participation
1,312.3
Damage / min
15,820g
547.7 gold / min
27
10 placed · 1 cleared
192
6.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Mordekaiser · Top
4 / 11 / 7
28.2% KP
25,942
20.3% share
9,936g
208 CS · 7.2/m
Nero The Fik#zay
Kha'Zix · Jungle
8 / 10 / 8
41% KP
28,500
22.4% share
13,182g
175 CS · 6.1/m
sakayanagi#1 1
Talon · Mid
21 / 9 / 5
66.7% KP
42,716
33.5% share
16,151g
203 CS · 7/m
LUKINHA 11#cazak
Jinx · ADC
4 / 9 / 10
35.9% KP
25,029
19.6% share
12,702g
255 CS · 8.8/m
Shukrute#lily
Soraka · Support
2 / 12 / 16
46.2% KP
5,322
4.2% share
8,286g
9 CS · 0.3/m
Red side
VictoryEST Bwipo#1810
Jax · Top
12 / 6 / 10
43.1% KP
37,904
26.7% share
15,820g
192 CS · 6.6/m
SAROLUUUUUUUUUUU#NOOB
Sejuani · Jungle
3 / 4 / 16
37.3% KP
19,228
13.6% share
11,954g
201 CS · 7/m
caiozera ツ#ego
Kayn · Mid
11 / 12 / 5
31.4% KP
32,201
22.7% share
14,909g
175 CS · 6.1/m
Thanatos#mage
Viktor · ADC
9 / 10 / 11
39.2% KP
29,236
20.6% share
14,861g
228 CS · 7.9/m
Espargues#br1
Locke · Support
16 / 7 / 9
49% KP
23,286
16.4% share
12,712g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
