Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 16 days ago
8 / 4 / 13
K / D / A
55.3%
Kill participation
1,027.1
Damage / min
15,469g
523.5 gold / min
25
11 placed · 2 cleared
239
8.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaron#ego
Olaf · Top
4 / 12 / 6
28.6% KP
27,748
19.7% share
11,724g
205 CS · 6.9/m
haxixe abuser#anna
Kha'Zix · Jungle
18 / 3 / 6
68.6% KP
44,105
31.3% share
20,531g
223 CS · 7.5/m
STUBBORN AS HELL#wind
Yasuo · Mid
6 / 11 / 6
34.3% KP
28,396
20.2% share
14,255g
255 CS · 8.6/m
chud e incel#xxx
Xerath · ADC
7 / 2 / 13
57.1% KP
23,544
16.7% share
13,490g
219 CS · 7.4/m
cristal#relly
Zoe · Support
0 / 10 / 15
42.9% KP
17,068
12.1% share
8,428g
39 CS · 1.3/m
Red side
DefeatEST Bwipo#1810
Kled · Top
8 / 4 / 13
55.3% KP
30,352
28% share
15,469g
239 CS · 8.1/m
Sinatra#asd
Naafiri · Jungle
11 / 4 / 3
36.8% KP
22,314
20.6% share
14,550g
232 CS · 7.9/m
MisterBar#085
Locke · Mid
13 / 9 / 6
50% KP
28,770
26.5% share
13,839g
229 CS · 7.7/m
uuyir#riyuu
Hwei · ADC
3 / 9 / 7
26.3% KP
14,728
13.6% share
10,957g
191 CS · 6.5/m
Narumi#Lazy
Lissandra · Support
3 / 9 / 15
47.4% KP
12,210
11.3% share
9,963g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
