Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Udyr
Victory
Ranked Solo/Duo · 15 days ago
3 / 3 / 9
K / D / A
34.3%
Kill participation
847.2
Damage / min
13,910g
461.9 gold / min
36
12 placed · 3 cleared
254
8.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Udyr · Top
3 / 3 / 9
34.3% KP
25,516
20.5% share
13,910g
254 CS · 8.4/m
Just ä Clown#TDAH
Shaco · Jungle
12 / 5 / 8
57.1% KP
29,400
23.7% share
17,141g
245 CS · 8.1/m
Wolz#Wolz
Viktor · Mid
5 / 8 / 10
42.9% KP
25,459
20.5% share
12,064g
208 CS · 6.9/m
arrivederci#hell
Aphelios · ADC
10 / 7 / 6
45.7% KP
29,463
23.7% share
17,254g
265 CS · 8.8/m
Mandioquinhaa#BR1
Zilean · Support
5 / 4 / 18
65.7% KP
14,389
11.6% share
11,059g
49 CS · 1.6/m
Red side
DefeatErling Haaland#Makes
Garen · Top
8 / 5 / 2
37% KP
36,568
32.8% share
15,181g
288 CS · 9.6/m
JunJia#123
Lee Sin · Jungle
9 / 4 / 8
63% KP
18,892
17% share
13,687g
208 CS · 6.9/m
Meito#GHUL
Cassiopeia · Mid
7 / 9 / 9
59.3% KP
27,831
25% share
12,695g
238 CS · 7.9/m
TwitchTV Zeyfrom#King
Ashe · ADC
1 / 8 / 9
37% KP
19,535
17.5% share
12,487g
235 CS · 7.8/m
Wookiye#lux
Nami · Support
2 / 9 / 14
59.3% KP
8,538
7.7% share
8,729g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
