Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 15 days ago
13 / 8 / 8
K / D / A
58.3%
Kill participation
1,415
Damage / min
13,647g
469.2 gold / min
28
15 placed · 1 cleared
179
6.2 CS / min
Objective control
1
Dragons
2
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Pantheon · Top
13 / 8 / 8
58.3% KP
41,152
29.8% share
13,647g
179 CS · 6.2/m
JUV SMALL#IVK
Sylas · Jungle
11 / 5 / 11
61.1% KP
30,133
21.8% share
17,106g
243 CS · 8.4/m
crawl2r#gabi
Vladimir · Mid
4 / 6 / 7
30.6% KP
32,917
23.8% share
11,002g
229 CS · 7.9/m
too sharp 4u#r10
Yasuo · ADC
5 / 14 / 9
38.9% KP
19,303
14% share
11,862g
204 CS · 7/m
reconocen#jmz
Rell · Support
3 / 10 / 23
72.2% KP
14,525
10.5% share
9,948g
32 CS · 1.1/m
Red side
VictoryVKS NEXT TOPKING#crown
K'Sante · Top
3 / 8 / 13
37.2% KP
22,296
14.8% share
10,427g
177 CS · 6.1/m
wstuibwstuibwstu#jfhms
Wukong · Jungle
10 / 4 / 13
53.5% KP
27,136
18% share
15,763g
220 CS · 7.6/m
PERFECTSUPERSTAR#123
Akali · Mid
9 / 6 / 11
46.5% KP
33,312
22.1% share
11,750g
182 CS · 6.3/m
sant#0803
Kai'Sa · ADC
18 / 10 / 12
69.8% KP
56,639
37.6% share
20,377g
268 CS · 9.2/m
mid piano#helo
Alistar · Support
3 / 8 / 31
79.1% KP
11,395
7.6% share
9,810g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
