Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 14 days ago
9 / 5 / 4
K / D / A
54.2%
Kill participation
1,237
Damage / min
12,619g
495.8 gold / min
20
8 placed · 1 cleared
188
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Zaahen · Top
9 / 5 / 4
54.2% KP
31,482
33.6% share
12,619g
188 CS · 7.4/m
fellas#box
Shaco · Jungle
3 / 6 / 8
45.8% KP
16,146
17.2% share
8,391g
129 CS · 5.1/m
Korantemaa#dioge
Viktor · Mid
6 / 2 / 6
50% KP
22,896
24.4% share
10,783g
216 CS · 8.5/m
sofia#heime
Miss Fortune · ADC
1 / 10 / 4
20.8% KP
9,361
10% share
8,655g
151 CS · 5.9/m
copy808copy#dog
Sona · Support
5 / 8 / 11
66.7% KP
13,912
14.8% share
8,500g
34 CS · 1.3/m
Red side
VictoryDaron#ego
Urgot · Top
1 / 8 / 8
29% KP
14,817
14.7% share
8,125g
133 CS · 5.2/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
12 / 4 / 8
64.5% KP
24,029
23.9% share
13,472g
187 CS · 7.3/m
haxixe abuser#anna
Brand · Mid
1 / 6 / 6
22.6% KP
10,526
10.5% share
10,481g
207 CS · 8.1/m
Kojima#ゲツヨウビ
Jhin · ADC
15 / 3 / 10
80.6% KP
42,798
42.6% share
17,349g
243 CS · 9.5/m
Lukan#Rakan
Rakan · Support
2 / 3 / 22
77.4% KP
8,300
8.3% share
8,859g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
