Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 14 days ago
14 / 9 / 8
K / D / A
48.9%
Kill participation
1,683.3
Damage / min
18,015g
471.4 gold / min
44
15 placed · 5 cleared
241
6.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaiTáOn#CXR
Malphite · Top
1 / 6 / 7
16% KP
21,928
11.4% share
12,280g
247 CS · 6.5/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
22 / 9 / 8
60% KP
59,233
30.7% share
21,514g
293 CS · 7.7/m
noobao9000#NOOB
Annie · Mid
9 / 8 / 14
46% KP
54,174
28.1% share
16,500g
259 CS · 6.8/m
love me not#BLG
Draven · ADC
16 / 10 / 14
60% KP
47,247
24.5% share
21,811g
289 CS · 7.6/m
happy#zz123
Thresh · Support
2 / 12 / 32
68% KP
10,216
5.3% share
11,864g
32 CS · 0.8/m
Red side
Victoryswin#omago
Mordekaiser · Top
5 / 7 / 11
35.6% KP
33,053
16.6% share
15,298g
234 CS · 6.1/m
juny#misa
Shyvana · Jungle
10 / 2 / 12
48.9% KP
31,935
16.1% share
19,972g
337 CS · 8.8/m
EST Bwipo#1810
Kog'Maw · Mid
14 / 9 / 8
48.9% KP
64,330
32.4% share
18,015g
241 CS · 6.3/m
peyz#br9
Caitlyn · ADC
14 / 21 / 10
53.3% KP
51,687
26% share
19,917g
227 CS · 5.9/m
onmyouton#CN1
Nami · Support
2 / 11 / 30
71.1% KP
17,843
9% share
13,134g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
