Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 13 days ago
4 / 7 / 9
K / D / A
56.5%
Kill participation
1,014.5
Damage / min
10,938g
382.7 gold / min
39
15 placed · 1 cleared
208
7.3 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryALOPRASPRIMEMODE#GOAT
Jayce · Top
2 / 5 / 10
34.3% KP
16,087
12.2% share
11,806g
217 CS · 7.6/m
hush#s1n
Sylas · Jungle
12 / 3 / 8
57.1% KP
34,195
26% share
16,969g
257 CS · 9/m
crawl2r#gabi
Zed · Mid
15 / 4 / 11
74.3% KP
56,552
42.9% share
18,971g
207 CS · 7.2/m
Ianshaka3#KR33
Zeri · ADC
5 / 7 / 6
31.4% KP
15,543
11.8% share
13,089g
216 CS · 7.6/m
ySkyTech#br1
Maokai · Support
1 / 4 / 16
48.6% KP
9,352
7.1% share
8,612g
29 CS · 1/m
Red side
DefeatEST Bwipo#1810
Aatrox · Top
4 / 7 / 9
56.5% KP
28,997
26.8% share
10,938g
208 CS · 7.3/m
linas#drain
Graves · Jungle
10 / 7 / 6
69.6% KP
25,041
23.1% share
15,320g
233 CS · 8.2/m
blacky#xzy
Anivia · Mid
4 / 10 / 7
47.8% KP
23,470
21.7% share
10,536g
200 CS · 7/m
BD 1#BRSP
Kai'Sa · ADC
5 / 6 / 4
39.1% KP
19,913
18.4% share
12,872g
250 CS · 8.7/m
MAZE Peroba#Gemas
Lux · Support
0 / 5 / 17
73.9% KP
10,924
10.1% share
7,938g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
