Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 709 days ago
1 / 6 / 3
K / D / A
33.3%
Kill participation
722
Damage / min
6,871g
280.6 gold / min
13
4 placed · 2 cleared
125
5.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMonkey D Teemõ#NA1
Teemo · Top
1 / 5 / 5
50% KP
24,265
27% share
8,363g
165 CS · 6.7/m
えんてぃ#ENTPz
Skarner · Jungle
1 / 6 / 3
33.3% KP
17,678
19.6% share
6,871g
125 CS · 5.1/m
刁近平#太对了
Veigar · Mid
5 / 5 / 2
58.3% KP
19,129
21.3% share
9,676g
180 CS · 7.4/m
HowAbout123#NA1
Smolder · ADC
2 / 6 / 5
58.3% KP
21,821
24.2% share
9,254g
190 CS · 7.8/m
Beautiful R34#001
Pyke · Support
3 / 6 / 4
58.3% KP
7,100
7.9% share
6,745g
21 CS · 0.9/m
Red side
VictoryTRAPQUEEN2004#5525
Dr. Mundo · Top
4 / 3 / 5
32.1% KP
18,011
17.7% share
9,508g
160 CS · 6.5/m
Dragonlyf#NA1
Bel'Veth · Jungle
7 / 1 / 13
71.4% KP
16,174
15.9% share
11,876g
181 CS · 7.4/m
CheesyPudding#fropy
Swain · Mid
1 / 4 / 12
46.4% KP
19,576
19.2% share
7,785g
127 CS · 5.2/m
Sir Isaac Newton#NA1
Sivir · ADC
13 / 1 / 8
75% KP
35,140
34.5% share
14,523g
254 CS · 10.4/m
PRESSURE#cutie
Bard · Support
3 / 3 / 20
82.1% KP
13,094
12.8% share
8,396g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
