Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 709 days ago
0 / 2 / 17
K / D / A
70.8%
Kill participation
237.6
Damage / min
9,110g
279.9 gold / min
91
40 placed · 7 cleared
39
1.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattoastedtoast#1205
K'Sante · Top
3 / 5 / 4
46.7% KP
19,981
22.8% share
13,013g
218 CS · 6.7/m
邪神信徒#NA2
Kindred · Jungle
2 / 2 / 5
46.7% KP
12,562
14.3% share
11,395g
211 CS · 6.5/m
FEiFEi#2001
Ahri · Mid
3 / 4 / 4
46.7% KP
16,085
18.3% share
12,226g
241 CS · 7.4/m
Fab3K#Fab
Draven · ADC
7 / 10 / 1
53.3% KP
26,052
29.7% share
13,452g
229 CS · 7/m
LexusES300#NA1
Nami · Support
0 / 3 / 11
73.3% KP
13,019
14.8% share
8,291g
24 CS · 0.7/m
Red side
VictoryBe your Lee#NA1
Kayle · Top
6 / 5 / 6
50% KP
27,101
28.7% share
15,379g
270 CS · 8.3/m
Ingggggggggggggg#NA1
Rek'Sai · Jungle
11 / 1 / 6
70.8% KP
20,682
21.9% share
17,061g
273 CS · 8.4/m
下路一直叫我去我怎么去啊#小熊摊手
Galio · Mid
3 / 3 / 10
54.2% KP
16,471
17.4% share
12,468g
240 CS · 7.4/m
Mata Leao#Purpl
Lucian · ADC
4 / 4 / 8
50% KP
22,572
23.9% share
13,354g
264 CS · 8.1/m
えんてぃ#ENTPz
Lulu · Support
0 / 2 / 17
70.8% KP
7,733
8.2% share
9,110g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
