Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 709 days ago
1 / 3 / 13
K / D / A
51.9%
Kill participation
529.1
Damage / min
8,506g
296.7 gold / min
70
33 placed · 5 cleared
45
1.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytoastedtoast#1205
Volibear · Top
5 / 6 / 10
55.6% KP
36,819
29.5% share
13,895g
217 CS · 7.6/m
Leaf#nah
Viego · Jungle
5 / 5 / 8
48.1% KP
19,189
15.4% share
12,079g
208 CS · 7.3/m
Kairukae#8964
Katarina · Mid
13 / 6 / 4
63% KP
31,865
25.5% share
13,282g
164 CS · 5.7/m
하늘 꽃#꽃이 피다
Jinx · ADC
3 / 9 / 7
37% KP
21,705
17.4% share
11,491g
225 CS · 7.8/m
えんてぃ#ENTPz
Tahm Kench · Support
1 / 3 / 13
51.9% KP
15,167
12.2% share
8,506g
45 CS · 1.6/m
Red side
DefeatEgyptianSunshine#1999
Kled · Top
8 / 8 / 6
48.3% KP
29,702
24.5% share
10,843g
185 CS · 6.5/m
Sorcerer Killer#1v9
Skarner · Jungle
6 / 4 / 13
65.5% KP
19,618
16.2% share
11,331g
150 CS · 5.2/m
bobbert#fish
Kassadin · Mid
10 / 5 / 5
51.7% KP
32,225
26.6% share
11,554g
191 CS · 6.7/m
Zukulo#NA1
Kalista · ADC
2 / 6 / 17
65.5% KP
24,402
20.2% share
9,652g
182 CS · 6.3/m
AwesomeSebyMan#6969
Bard · Support
3 / 4 / 18
72.4% KP
15,118
12.5% share
7,585g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
