Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiddlesticks
Victory
Ranked Solo/Duo · 709 days ago
2 / 6 / 10
K / D / A
35.3%
Kill participation
487.6
Damage / min
11,346g
343.8 gold / min
50
7 placed · 3 cleared
192
5.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeeega#NA1
Rumble · Top
2 / 6 / 9
39.3% KP
18,075
17% share
11,382g
232 CS · 7/m
Wo Zui Ke Aì QAQ#NA1
Viego · Jungle
11 / 13 / 9
71.4% KP
19,963
18.8% share
13,797g
172 CS · 5.2/m
snorlaxge#snore
Hwei · Mid
7 / 2 / 14
75% KP
41,744
39.3% share
12,681g
219 CS · 6.6/m
aokiwoyi#NA1
Jinx · ADC
6 / 4 / 5
39.3% KP
19,418
18.3% share
13,653g
279 CS · 8.5/m
juumi#쥬 미
Soraka · Support
2 / 9 / 16
64.3% KP
6,992
6.6% share
8,556g
32 CS · 1/m
Red side
VictoryThe Enclave#1337
Quinn · Top
3 / 6 / 12
44.1% KP
20,882
16.3% share
12,226g
169 CS · 5.1/m
えんてぃ#ENTPz
Fiddlesticks · Jungle
2 / 6 / 10
35.3% KP
16,090
12.6% share
11,346g
192 CS · 5.8/m
Exesai#NA1
Corki · Mid
8 / 5 / 8
47.1% KP
31,900
24.9% share
14,929g
226 CS · 6.8/m
Unicorn Jake#NA1
Sivir · ADC
12 / 4 / 9
61.8% KP
35,581
27.8% share
18,034g
308 CS · 9.3/m
Kale#Dad
Senna · Support
9 / 7 / 17
76.5% KP
23,671
18.5% share
12,706g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
