Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 709 days ago
1 / 8 / 24
K / D / A
61%
Kill participation
306.7
Damage / min
10,385g
252.1 gold / min
141
81 placed · 12 cleared
41
1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Give Good D#Nocap
Tahm Kench · Top
7 / 10 / 14
45.7% KP
31,475
17.1% share
14,117g
173 CS · 4.2/m
Dr Owl#NA1
Graves · Jungle
21 / 9 / 7
60.9% KP
47,289
25.7% share
22,506g
306 CS · 7.4/m
Bear Di#NA1
Lissandra · Mid
5 / 10 / 22
58.7% KP
37,674
20.4% share
14,806g
154 CS · 3.7/m
spongebobfan51#NA1
Zeri · ADC
8 / 6 / 21
63% KP
55,402
30.1% share
17,883g
289 CS · 7/m
Sneeky#OLIVE
Lulu · Support
5 / 6 / 27
69.6% KP
12,475
6.8% share
12,434g
31 CS · 0.8/m
Red side
Defeatbananìn#Shyo
Mordekaiser · Top
15 / 8 / 13
68.3% KP
47,210
26.2% share
18,623g
242 CS · 5.9/m
林七夜#INFP
Brand · Jungle
5 / 6 / 14
46.3% KP
38,076
21.2% share
16,084g
284 CS · 6.9/m
also guai ni#NA1
Galio · Mid
3 / 13 / 14
41.5% KP
24,102
13.4% share
12,983g
173 CS · 4.2/m
me and the devil#IIIII
Caitlyn · ADC
17 / 11 / 8
61% KP
57,926
32.2% share
20,691g
303 CS · 7.4/m
えんてぃ#ENTPz
Braum · Support
1 / 8 / 24
61% KP
12,636
7% share
10,385g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
