Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 686 days ago
0 / 4 / 14
K / D / A
51.9%
Kill participation
301.3
Damage / min
8,175g
242.5 gold / min
103
56 placed · 4 cleared
16
0.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlind#1V9
Aurora · Top
10 / 5 / 14
75% KP
51,522
35.2% share
15,590g
234 CS · 6.9/m
Last Hope Of Na#Kira
Trundle · Jungle
8 / 6 / 9
53.1% KP
21,157
14.5% share
13,501g
188 CS · 5.6/m
thesourpickle#dill
Talon · Mid
4 / 10 / 6
31.3% KP
25,262
17.3% share
12,862g
228 CS · 6.8/m
Lynn#tea
Ezreal · ADC
10 / 5 / 7
53.1% KP
42,713
29.2% share
15,313g
316 CS · 9.4/m
Yuumi Supremacy#cat
Yuumi · Support
0 / 1 / 21
65.6% KP
5,658
3.9% share
8,305g
13 CS · 0.4/m
Red side
DefeatSettacular#Sett
Sett · Top
4 / 11 / 3
25.9% KP
22,546
19.1% share
12,114g
184 CS · 5.5/m
Sowon#Ryu
Kindred · Jungle
12 / 9 / 8
74.1% KP
35,960
30.4% share
15,244g
213 CS · 6.3/m
beabadoobee#hii
Yone · Mid
8 / 5 / 9
63% KP
31,655
26.8% share
16,007g
273 CS · 8.1/m
Gaspacho14#Pachy
Hwei · ADC
3 / 3 / 6
33.3% KP
17,883
15.1% share
12,587g
259 CS · 7.7/m
えんてぃ#ENTPz
Janna · Support
0 / 4 / 14
51.9% KP
10,160
8.6% share
8,175g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
