Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 686 days ago
2 / 7 / 1
K / D / A
42.9%
Kill participation
433.2
Damage / min
5,978g
293 gold / min
32
18 placed · 2 cleared
57
2.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryetten#58468
Sett · Top
5 / 0 / 5
23.8% KP
16,348
20.5% share
9,603g
161 CS · 7.9/m
Kain#int
Rengar · Jungle
11 / 0 / 7
42.9% KP
13,850
17.4% share
11,009g
170 CS · 8.3/m
ErenJeager#Haig
Kassadin · Mid
10 / 1 / 6
38.1% KP
16,435
20.6% share
9,364g
147 CS · 7.2/m
cretl#94991
Jhin · ADC
12 / 4 / 9
50% KP
18,521
23.3% share
10,330g
146 CS · 7.2/m
Dado#NA1
Swain · Support
4 / 2 / 18
52.4% KP
14,471
18.2% share
8,479g
49 CS · 2.4/m
Red side
Defeatwkygznsh#zgz
Gwen · Jungle
1 / 9 / 1
28.6% KP
5,941
11.9% share
6,568g
131 CS · 6.4/m
Trash Rose#NA1
Maokai · Top
0 / 8 / 0
0% KP
12,200
24.4% share
5,730g
135 CS · 6.6/m
JustKyoko#Kyo
Viktor · Mid
1 / 7 / 0
14.3% KP
12,091
24.2% share
6,160g
120 CS · 5.9/m
player o67#NA1
Smolder · ADC
3 / 12 / 1
57.1% KP
10,943
21.9% share
5,944g
98 CS · 4.8/m
えんてぃ#ENTPz
Seraphine · Support
2 / 7 / 1
42.9% KP
8,838
17.7% share
5,978g
57 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
