Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 686 days ago
0 / 11 / 8
K / D / A
44.4%
Kill participation
294.6
Damage / min
6,186g
236.3 gold / min
69
32 placed · 4 cleared
39
1.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGwén is immune#NA1
Aatrox · Top
0 / 9 / 7
16.3% KP
13,308
11.2% share
7,282g
123 CS · 4.7/m
Chaos#Lover
Lee Sin · Jungle
12 / 3 / 15
62.8% KP
30,758
25.8% share
12,929g
198 CS · 7.6/m
Ascent#uwu
Katarina · Mid
22 / 2 / 9
72.1% KP
40,564
34% share
14,565g
162 CS · 6.2/m
ttt#TRB
Malzahar · ADC
7 / 1 / 16
53.5% KP
20,757
17.4% share
12,492g
203 CS · 7.8/m
big doodoo#NA1
Zilean · Support
2 / 3 / 24
60.5% KP
13,796
11.6% share
8,084g
31 CS · 1.2/m
Red side
Defeatdune8657#NA1
Urgot · Top
7 / 9 / 3
55.6% KP
19,357
23.1% share
10,004g
141 CS · 5.4/m
ArtoriaPendragØn#NA1
Volibear · Jungle
5 / 6 / 8
72.2% KP
20,516
24.5% share
10,177g
152 CS · 5.8/m
DK Metcalf#NA1
Aurelion Sol · Mid
2 / 3 / 4
33.3% KP
17,732
21.2% share
8,223g
163 CS · 6.2/m
MeanDean#DEANO
Smolder · ADC
4 / 14 / 4
44.4% KP
18,446
22% share
9,400g
164 CS · 6.3/m
えんてぃ#ENTPz
Tahm Kench · Support
0 / 11 / 8
44.4% KP
7,713
9.2% share
6,186g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
