Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 686 days ago
1 / 6 / 20
K / D / A
46.7%
Kill participation
276.5
Damage / min
8,765g
303.3 gold / min
68
35 placed · 5 cleared
18
0.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRawVision#NA1
Cho'Gath · Top
8 / 9 / 5
48.1% KP
21,334
22% share
10,813g
149 CS · 5.2/m
Pure Delusion#COPE
Morgana · Jungle
4 / 9 / 14
66.7% KP
20,496
21.1% share
9,683g
130 CS · 4.5/m
MeanDean#DEANO
Smolder · Mid
8 / 10 / 13
77.8% KP
30,249
31.2% share
11,895g
208 CS · 7.2/m
BIRDBURGLAR#NA1
Kai'Sa · ADC
6 / 10 / 8
51.9% KP
16,245
16.7% share
11,209g
180 CS · 6.2/m
Drugs arent Cool#monky
Leona · Support
1 / 7 / 13
51.9% KP
8,733
9% share
6,653g
31 CS · 1.1/m
Red side
VictoryUrgL0rd#0000
Urgot · Top
12 / 4 / 6
40% KP
36,867
28.1% share
15,877g
214 CS · 7.4/m
Joergerbomb#NA7
Pantheon · Jungle
13 / 6 / 8
46.7% KP
32,026
24.5% share
14,661g
189 CS · 6.5/m
ObamaGaming1#Obama
Rumble · Mid
7 / 6 / 9
35.6% KP
21,694
16.6% share
12,289g
172 CS · 6/m
geekbar#26957
Lucian · ADC
12 / 5 / 8
44.4% KP
32,403
24.7% share
14,766g
250 CS · 8.7/m
えんてぃ#ENTPz
Braum · Support
1 / 6 / 20
46.7% KP
7,992
6.1% share
8,765g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
