Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 684 days ago
0 / 2 / 12
K / D / A
50%
Kill participation
321.6
Damage / min
7,563g
336.4 gold / min
44
20 placed · 3 cleared
18
0.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskibidi party#AURA
Yone · Top
0 / 3 / 1
9.1% KP
10,078
17.7% share
7,059g
184 CS · 8.2/m
Holtzman#NA1
Jarvan IV · Jungle
3 / 8 / 4
63.6% KP
10,217
18% share
7,284g
108 CS · 4.8/m
히라이 모모#TWICE
Cassiopeia · Mid
3 / 6 / 2
45.5% KP
18,686
32.9% share
8,122g
172 CS · 7.7/m
blette#NA1
Caitlyn · ADC
5 / 5 / 1
54.5% KP
12,670
22.3% share
8,755g
159 CS · 7.1/m
SSG Caboose#NA1
Seraphine · Support
0 / 2 / 6
54.5% KP
5,209
9.2% share
4,925g
17 CS · 0.8/m
Red side
VictorySoulzGrimz#NA1
K'Sante · Top
4 / 2 / 3
29.2% KP
17,834
24.5% share
10,351g
163 CS · 7.2/m
123#zxcas
Bel'Veth · Jungle
4 / 2 / 10
58.3% KP
13,112
18% share
11,639g
199 CS · 8.9/m
kjueovv#NA1
LeBlanc · Mid
11 / 1 / 1
50% KP
18,978
26.1% share
10,883g
178 CS · 7.9/m
Korean#BOT
Varus · ADC
5 / 4 / 4
37.5% KP
15,507
21.3% share
10,187g
170 CS · 7.6/m
えんてぃ#ENTPz
Senna · Support
0 / 2 / 12
50% KP
7,231
10% share
7,563g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
