Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 684 days ago
3 / 3 / 23
K / D / A
83.9%
Kill participation
424.2
Damage / min
9,160g
322.3 gold / min
83
41 placed · 4 cleared
27
1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat민들레#Fin
Shen · Top
4 / 4 / 10
56% KP
20,493
21.2% share
10,213g
173 CS · 6.1/m
Novaxiao#NA1
Evelynn · Jungle
6 / 3 / 7
52% KP
21,811
22.5% share
10,285g
164 CS · 5.8/m
NatFelix#NA1
Qiyana · Mid
13 / 8 / 2
60% KP
32,778
33.9% share
13,770g
189 CS · 6.7/m
Mr Papaya#1561
Ashe · ADC
0 / 9 / 8
32% KP
15,004
15.5% share
9,170g
183 CS · 6.4/m
lofi beats#1032
Thresh · Support
2 / 7 / 6
32% KP
6,720
6.9% share
7,757g
47 CS · 1.7/m
Red side
VictoryFeirse#0000
Gangplank · Top
6 / 6 / 5
35.5% KP
23,592
22.9% share
13,613g
231 CS · 8.1/m
canprotectchris#02020
Kayn · Jungle
2 / 7 / 13
48.4% KP
15,149
14.7% share
10,591g
151 CS · 5.3/m
Fenickz#NA1
Yone · Mid
6 / 5 / 10
51.6% KP
22,100
21.4% share
12,196g
216 CS · 7.6/m
Cile#Epi
Kog'Maw · ADC
14 / 4 / 6
64.5% KP
30,245
29.3% share
15,912g
235 CS · 8.3/m
えんてぃ#ENTPz
Lulu · Support
3 / 3 / 23
83.9% KP
12,054
11.7% share
9,160g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
