Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 684 days ago
1 / 2 / 18
K / D / A
59.4%
Kill participation
314.1
Damage / min
7,827g
288.6 gold / min
77
38 placed · 5 cleared
24
0.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysolo activator#Solo
Urgot · Top
6 / 7 / 5
34.4% KP
17,249
19.6% share
12,155g
210 CS · 7.7/m
Jedos#NA1
Viego · Jungle
11 / 3 / 5
50% KP
16,234
18.5% share
13,935g
246 CS · 9.1/m
Cair Andros#NA1
Talon · Mid
12 / 4 / 7
59.4% KP
25,484
29% share
14,169g
238 CS · 8.8/m
Mr Papaya#1561
Ashe · ADC
2 / 2 / 17
59.4% KP
20,400
23.2% share
12,777g
229 CS · 8.4/m
えんてぃ#ENTPz
Blitzcrank · Support
1 / 2 / 18
59.4% KP
8,517
9.7% share
7,827g
24 CS · 0.9/m
Red side
DefeatEnrique#2279
Fiora · Top
7 / 4 / 1
44.4% KP
15,401
22% share
12,842g
247 CS · 9.1/m
HaTeXChrOniCle#crack
Karthus · Jungle
5 / 6 / 7
66.7% KP
28,980
41.4% share
12,099g
233 CS · 8.6/m
Hawkeye TB#NA1
Quinn · Mid
0 / 7 / 4
22.2% KP
12,048
17.2% share
8,210g
178 CS · 6.6/m
diordad#jsy
Tristana · ADC
5 / 7 / 0
27.8% KP
7,971
11.4% share
10,056g
163 CS · 6/m
提升自己不如压力队友#1130
Thresh · Support
1 / 8 / 5
33.3% KP
5,591
8% share
6,399g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
