Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 683 days ago
3 / 6 / 2
K / D / A
31.3%
Kill participation
585.7
Damage / min
7,235g
262.3 gold / min
70
29 placed · 6 cleared
24
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStone Island#1234
Teemo · Top
5 / 8 / 9
33.3% KP
17,901
14.1% share
9,942g
146 CS · 5.3/m
37Rain#NA1
Zac · Jungle
7 / 2 / 12
45.2% KP
22,285
17.5% share
12,639g
216 CS · 7.8/m
Eria#Yuuto
Aurora · Mid
20 / 1 / 11
73.8% KP
45,765
36% share
15,173g
209 CS · 7.6/m
Thresh the Fresh#FRESH
Senna · ADC
8 / 2 / 18
61.9% KP
30,806
24.2% share
11,893g
130 CS · 4.7/m
Sinc#316
Alistar · Support
2 / 4 / 21
54.8% KP
10,306
8.1% share
8,193g
27 CS · 1/m
Red side
Defeatkjueovv#NA1
Mordekaiser · Top
5 / 6 / 4
56.3% KP
17,809
20.6% share
11,003g
188 CS · 6.8/m
FlamingThor#NA1
Amumu · Jungle
5 / 9 / 3
50% KP
12,475
14.4% share
10,548g
163 CS · 5.9/m
Taiwan Hog#NA1
Vladimir · Mid
2 / 15 / 1
18.8% KP
14,100
16.3% share
7,637g
132 CS · 4.8/m
Nino Nakąno#NA1
Sivir · ADC
1 / 6 / 3
25% KP
26,096
30.1% share
10,970g
221 CS · 8/m
えんてぃ#ENTPz
Tahm Kench · Support
3 / 6 / 2
31.3% KP
16,156
18.6% share
7,235g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
