Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 683 days ago
0 / 2 / 13
K / D / A
48.1%
Kill participation
308.8
Damage / min
7,486g
320.6 gold / min
49
22 placed · 2 cleared
22
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Balladeer#9470
Ambessa · Top
5 / 6 / 4
64.3% KP
16,750
32.3% share
8,930g
142 CS · 6.1/m
rxdzzxz#red02
Hecarim · Jungle
4 / 6 / 4
57.1% KP
6,996
13.5% share
8,542g
137 CS · 5.9/m
CanCanNeedShyshy#0927
Anivia · Mid
3 / 4 / 2
35.7% KP
17,235
33.2% share
8,378g
170 CS · 7.3/m
Pirxx#NA123
Jinx · ADC
1 / 4 / 1
14.3% KP
7,023
13.5% share
7,344g
173 CS · 7.4/m
Attano#NA1
Milio · Support
1 / 7 / 6
50% KP
3,851
7.4% share
5,462g
24 CS · 1/m
Red side
Victoryeltonbello#rank1
Tryndamere · Top
7 / 4 / 2
33.3% KP
20,965
24.1% share
12,670g
249 CS · 10.7/m
MdYYZyvr#NA1
Karthus · Jungle
13 / 5 / 5
66.7% KP
26,806
30.8% share
12,717g
193 CS · 8.3/m
nizaryu#niza
Syndra · Mid
5 / 2 / 6
40.7% KP
19,713
22.6% share
9,691g
178 CS · 7.6/m
BOH#HEART
Lucian · ADC
2 / 1 / 6
29.6% KP
12,377
14.2% share
11,315g
237 CS · 10.1/m
えんてぃ#ENTPz
Senna · Support
0 / 2 / 13
48.1% KP
7,210
8.3% share
7,486g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
