Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 683 days ago
2 / 3 / 20
K / D / A
81.5%
Kill participation
348.6
Damage / min
8,197g
334.8 gold / min
72
39 placed · 4 cleared
31
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaoul#egg
Malphite · Top
4 / 2 / 2
50% KP
13,971
24.3% share
9,679g
193 CS · 7.9/m
MaximumMagnus#NA1
Bel'Veth · Jungle
4 / 7 / 5
75% KP
9,898
17.2% share
9,477g
163 CS · 6.7/m
Poison Envy#NA1
Orianna · Mid
3 / 5 / 2
41.7% KP
15,911
27.7% share
7,268g
136 CS · 5.6/m
Subahk#Melon
Ashe · ADC
0 / 6 / 4
33.3% KP
12,638
22% share
7,622g
164 CS · 6.7/m
Xanetannann#42087
Nautilus · Support
1 / 7 / 5
50% KP
5,030
8.8% share
5,988g
22 CS · 0.9/m
Red side
VictoryBaby Houdini#NA1
Ornn · Top
1 / 2 / 5
22.2% KP
10,386
14.2% share
9,139g
192 CS · 7.8/m
Barrel Gang#NA1
Nunu & Willump · Jungle
10 / 0 / 12
81.5% KP
15,273
20.8% share
11,139g
169 CS · 6.9/m
SHU Scorp#SAINT
Galio · Mid
1 / 4 / 9
37% KP
16,043
21.9% share
6,718g
98 CS · 4/m
Rasin#NA1
Jhin · ADC
13 / 3 / 9
81.5% KP
23,026
31.4% share
13,135g
159 CS · 6.5/m
えんてぃ#ENTPz
Renata Glasc · Support
2 / 3 / 20
81.5% KP
8,535
11.6% share
8,197g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
