Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 682 days ago
2 / 13 / 10
K / D / A
44.4%
Kill participation
285
Damage / min
9,600g
285.9 gold / min
153
87 placed · 19 cleared
45
1.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDarshan#55555
Aurora · Top
5 / 6 / 6
40.7% KP
38,594
32.2% share
13,864g
241 CS · 7.2/m
CaPriccioso NNN#NA1
Viego · Jungle
12 / 6 / 4
59.3% KP
20,428
17% share
16,831g
242 CS · 7.2/m
TheLemonWarrior#NA1
Ryze · Mid
3 / 5 / 4
25.9% KP
31,941
26.6% share
13,693g
264 CS · 7.9/m
style#NA2
Draven · ADC
5 / 11 / 5
37% KP
19,344
16.1% share
13,215g
205 CS · 6.1/m
えんてぃ#ENTPz
Pyke · Support
2 / 13 / 10
44.4% KP
9,570
8% share
9,600g
45 CS · 1.3/m
Red side
VictoryInferno#8763
Aatrox · Top
6 / 3 / 6
29.3% KP
21,896
17.7% share
12,355g
222 CS · 6.6/m
MIDNOGANKGG#1535
Nidalee · Jungle
2 / 4 / 15
41.5% KP
22,104
17.8% share
11,519g
209 CS · 6.2/m
Woah Woah Woah#WIN
Hwei · Mid
3 / 5 / 10
31.7% KP
19,861
16% share
12,358g
261 CS · 7.8/m
o12o#NA1
Miss Fortune · ADC
27 / 8 / 7
82.9% KP
47,181
38.1% share
20,108g
240 CS · 7.1/m
egirlsupportonly#NAMI
Nami · Support
3 / 7 / 26
70.7% KP
12,903
10.4% share
10,363g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
