Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Defeat
Ranked Solo/Duo · 682 days ago
3 / 7 / 6
K / D / A
69.2%
Kill participation
733.2
Damage / min
7,215g
307.5 gold / min
43
22 placed · 3 cleared
57
2.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShido#002
Maokai · Top
1 / 3 / 6
25% KP
23,989
22.6% share
8,153g
162 CS · 6.9/m
Chupa Chups#0505
Ekko · Jungle
7 / 1 / 11
64.3% KP
17,867
16.8% share
11,415g
181 CS · 7.7/m
칙칙촉촉한초코칩#CR1
LeBlanc · Mid
5 / 1 / 9
50% KP
18,557
17.5% share
10,529g
163 CS · 6.9/m
97鱼宝宝#97729
Caitlyn · ADC
12 / 3 / 4
57.1% KP
22,161
20.9% share
14,064g
218 CS · 9.3/m
Gray#duck
Senna · Support
3 / 5 / 17
71.4% KP
23,633
22.3% share
8,758g
27 CS · 1.2/m
Red side
DefeatSandyChiya#ERAU
Dr. Mundo · Top
1 / 4 / 3
30.8% KP
27,330
33.7% share
7,064g
119 CS · 5.1/m
DendanayLiaholf#8752
Nunu & Willump · Jungle
4 / 5 / 6
76.9% KP
10,439
12.9% share
7,953g
101 CS · 4.3/m
CHAD YASUO#NA1
Yone · Mid
3 / 6 / 3
46.2% KP
16,430
20.2% share
9,394g
197 CS · 8.4/m
terors N my head#nsane
Sivir · ADC
2 / 6 / 2
30.8% KP
9,791
12.1% share
8,206g
124 CS · 5.3/m
えんてぃ#ENTPz
Heimerdinger · Support
3 / 7 / 6
69.2% KP
17,206
21.2% share
7,215g
57 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
