Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 681 days ago
3 / 7 / 13
K / D / A
80%
Kill participation
332
Damage / min
9,045g
273.8 gold / min
90
40 placed · 8 cleared
25
0.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClipz#LOONA
Gangplank · Top
3 / 13 / 4
35% KP
31,658
24.3% share
12,216g
176 CS · 5.3/m
GroundsEke#1234
Ekko · Jungle
5 / 8 / 7
60% KP
25,850
19.8% share
12,675g
225 CS · 6.8/m
pzzzangs student#Yasuo
Yasuo · Mid
5 / 4 / 4
45% KP
23,831
18.3% share
15,644g
318 CS · 9.6/m
Who Dares Wins#1941
Lucian · ADC
4 / 7 / 8
60% KP
38,142
29.2% share
12,838g
265 CS · 8/m
えんてぃ#ENTPz
Nami · Support
3 / 7 / 13
80% KP
10,967
8.4% share
9,045g
25 CS · 0.8/m
Red side
Victory幼软撒娇怪あ#受不了了啦
Camille · Top
16 / 4 / 7
59% KP
37,229
31.1% share
18,967g
252 CS · 7.6/m
PallyRuirty#NA1
Rek'Sai · Jungle
11 / 2 / 13
61.5% KP
32,420
27.1% share
15,466g
212 CS · 6.4/m
JuiceWRLDSeizure#LMFAO
Yone · Mid
5 / 5 / 8
33.3% KP
15,939
13.3% share
13,028g
221 CS · 6.7/m
Rainie#rawr
Seraphine · ADC
6 / 6 / 11
43.6% KP
21,746
18.2% share
12,837g
206 CS · 6.2/m
Nzt#0627
Rakan · Support
1 / 4 / 26
69.2% KP
12,369
10.3% share
9,595g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
