Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 681 days ago
3 / 5 / 5
K / D / A
53.3%
Kill participation
213.8
Damage / min
6,184g
271.8 gold / min
39
23 placed · 0 cleared
35
1.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFinal Hour Vayne#NA1
Ornn · Top
0 / 3 / 7
25% KP
17,040
17.7% share
7,144g
133 CS · 5.8/m
kitchen#chef
Karthus · Jungle
9 / 2 / 7
57.1% KP
20,996
21.8% share
11,986g
197 CS · 8.7/m
pzzzangs student#Yasuo
Yasuo · Mid
4 / 6 / 6
35.7% KP
13,127
13.6% share
8,783g
149 CS · 6.5/m
serpentshadow299#NA1
Xayah · ADC
13 / 1 / 8
75% KP
34,976
36.3% share
14,512g
215 CS · 9.5/m
templaavfezuklnf#NA1
Nautilus · Support
2 / 3 / 19
75% KP
10,181
10.6% share
8,834g
17 CS · 0.7/m
Red side
Defeatsilly kitty#smol
Gragas · Top
2 / 3 / 5
46.7% KP
17,074
29.2% share
7,104g
131 CS · 5.8/m
DarkLight4#1358
Qiyana · Jungle
4 / 7 / 6
66.7% KP
12,937
22.1% share
9,136g
128 CS · 5.6/m
Camiddle#HoB
Aurora · Mid
4 / 4 / 4
53.3% KP
17,327
29.6% share
8,445g
163 CS · 7.2/m
LIKO 댓츠노노#HEHE
Nilah · ADC
2 / 9 / 3
33.3% KP
6,259
10.7% share
7,158g
115 CS · 5.1/m
えんてぃ#ENTPz
Alistar · Support
3 / 5 / 5
53.3% KP
4,863
8.3% share
6,184g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
