Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Morgana
Victory
Ranked Solo/Duo · 681 days ago
2 / 9 / 17
K / D / A
33.3%
Kill participation
270.4
Damage / min
12,171g
304 gold / min
133
72 placed · 13 cleared
64
1.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycaitsteponme#NA1
Singed · Top
11 / 6 / 26
64.9% KP
53,503
32.5% share
21,364g
366 CS · 9.1/m
Instynx#NA1
Shaco · Jungle
20 / 3 / 11
54.4% KP
38,153
23.2% share
20,185g
273 CS · 6.8/m
eric#604
Syndra · Mid
15 / 10 / 8
40.4% KP
36,304
22.1% share
17,219g
218 CS · 5.4/m
blah140#NA1
Tristana · ADC
9 / 11 / 1
17.5% KP
25,667
15.6% share
18,480g
320 CS · 8/m
えんてぃ#ENTPz
Morgana · Support
2 / 9 / 17
33.3% KP
10,827
6.6% share
12,171g
64 CS · 1.6/m
Red side
DefeatMonthlySearches#NA1
Garen · Top
3 / 11 / 2
13.5% KP
21,205
12.7% share
18,112g
418 CS · 10.4/m
slimebloobblob#NA1
Xin Zhao · Jungle
5 / 8 / 9
37.8% KP
27,729
16.6% share
16,537g
242 CS · 6/m
Ambrose#1234
Ezreal · Mid
10 / 14 / 9
51.4% KP
43,793
26.2% share
17,928g
265 CS · 6.6/m
NuclearOverdrive#stack
Veigar · ADC
15 / 13 / 10
67.6% KP
42,142
25.2% share
17,147g
215 CS · 5.4/m
gedo#Geto
Ziggs · Support
4 / 11 / 10
37.8% KP
32,233
19.3% share
12,723g
84 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
