Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 681 days ago
1 / 4 / 11
K / D / A
36.4%
Kill participation
394.4
Damage / min
9,346g
319.5 gold / min
75
35 placed · 7 cleared
38
1.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHavok9701#ihard
Gragas · Top
5 / 8 / 8
39.4% KP
18,359
17.9% share
12,437g
194 CS · 6.6/m
slimebloobblob#NA1
Elise · Jungle
10 / 3 / 6
48.5% KP
23,074
22.5% share
14,247g
176 CS · 6/m
Yoosik#1984
Yasuo · Mid
9 / 6 / 6
45.5% KP
22,477
21.9% share
14,080g
239 CS · 8.2/m
polips#76547
Caitlyn · ADC
8 / 3 / 9
51.5% KP
27,125
26.4% share
15,037g
218 CS · 7.5/m
えんてぃ#ENTPz
Tahm Kench · Support
1 / 4 / 11
36.4% KP
11,536
11.2% share
9,346g
38 CS · 1.3/m
Red side
DefeatEminem#NA999
Quinn · Top
11 / 8 / 2
54.2% KP
35,715
36.8% share
15,001g
237 CS · 8.1/m
Requiem for her#T1WIN
Viego · Jungle
4 / 8 / 3
29.2% KP
11,739
12.1% share
11,319g
240 CS · 8.2/m
Ambrose#1234
Kai'Sa · Mid
3 / 7 / 9
50% KP
27,555
28.4% share
11,817g
218 CS · 7.5/m
blah140#NA1
Vayne · ADC
6 / 5 / 5
45.8% KP
18,058
18.6% share
13,638g
232 CS · 7.9/m
Zeithe#NA1
Milio · Support
0 / 5 / 11
45.8% KP
3,886
4% share
6,491g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
