Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 681 days ago
1 / 3 / 14
K / D / A
65.2%
Kill participation
362.2
Damage / min
8,510g
318.9 gold / min
80
37 placed · 10 cleared
34
1.3 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySaber#ttv
Jayce · Top
1 / 7 / 6
46.7% KP
11,239
17% share
8,041g
154 CS · 5.8/m
FullClear L9#NA2
Fiddlesticks · Jungle
9 / 4 / 3
80% KP
17,747
26.8% share
10,377g
172 CS · 6.4/m
elo retriever#NA1
Ahri · Mid
3 / 3 / 7
66.7% KP
17,840
26.9% share
10,339g
233 CS · 8.7/m
wegojimnooooow#NA1
Draven · ADC
2 / 4 / 2
26.7% KP
10,794
16.3% share
9,309g
212 CS · 7.9/m
凯茜娅#1108
Nautilus · Support
0 / 5 / 8
53.3% KP
8,617
13% share
5,948g
27 CS · 1/m
Red side
Victoryhav3nt met you#KR2
Kennen · Top
3 / 3 / 11
60.9% KP
17,485
22.1% share
12,012g
209 CS · 7.8/m
Axal#ILENM
Hecarim · Jungle
4 / 4 / 12
69.6% KP
9,548
12% share
11,422g
203 CS · 7.6/m
gnos#9527
Syndra · Mid
3 / 5 / 8
47.8% KP
12,062
15.2% share
11,290g
225 CS · 8.4/m
v Shuffles#NA1
Caitlyn · ADC
12 / 0 / 5
73.9% KP
30,524
38.5% share
15,744g
245 CS · 9.2/m
えんてぃ#ENTPz
Tahm Kench · Support
1 / 3 / 14
65.2% KP
9,665
12.2% share
8,510g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
